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Texture distortion problem
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Topic: Texture distortion problem (Read 1153 times)
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remo
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Texture distortion problem
«
on:
28 May 2003, 09:39:59 »
Hi
I posted a post on this problem some times ago but I did't had the time to show on pic what my problem was.
here one can see :
http://perso.club-internet.fr/kaikomiya/images/tp.gif
Texture are deformed on their edge. custom texture as far as original BIS texture, and more of this, not in every case. It's too bad because I made a lot of texture for map that I can't use, and even can make a nice map because of this.
If anybody could help....
Thx
Remo
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Leone
Guest
Re:Texture distortion problem
«
Reply #1 on:
28 May 2003, 10:15:58 »
That's a strange one. If you want to email me a couple of the bad textures I'll have a look for you. ofpeditor@yahoo.com
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Maatz
Members
What are you lookin' at?
Re:Texture distortion problem
«
Reply #2 on:
28 May 2003, 16:04:09 »
i've had the same problem, when i was makin an island with original Texures!
Do u use Resistance?
May be it is because of the new options or something like this.
Sorry 4 my bad english!
Maatz
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SelectThis
Former Staff
.
Re:Texture distortion problem
«
Reply #3 on:
29 May 2003, 01:52:51 »
It maybe a Ext Flags problem.
Go into the Ext Flags tab in wrpedit and click the advanced box, then try one of the random settings for all the cells.
SelectThis
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