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Author Topic: Bullet noises  (Read 614 times)

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DDT

  • Guest
Bullet noises
« on: 13 Aug 2003, 09:22:30 »
Does anybody know where i can get a script so make or customize the amount of noise that is caused by bullets.  Is all i want to do is have more noise without the actual bullets.

DDT

  • Guest
Re:Bullet noises
« Reply #1 on: 26 Aug 2003, 02:26:16 »
I have changed my mind and want the bullets also.  But i want them to go over my head.

SheepOnMintSauce

  • Guest
Re:Bullet noises
« Reply #2 on: 26 Aug 2003, 18:16:54 »
Well for the sound you could use the ambient sounds from a trigger. For the bullets I'm not too sure about, a few badly aimed machine guns I suppose.  :P

Grendel

  • Guest
Re:Bullet noises
« Reply #3 on: 29 Aug 2003, 01:03:53 »
you can camcreate just about any bullet or shell, then use setvelocity to make them go where you want them to (saves you from having to place actual AI)
Place an object like a bush where you want the fire to come from and activate the script with a trigger set to play ambient combat noise and this in on activation: [put bullet name here] exec spray.sqs

Code: [Select]
_ammotype=this select 0
_i=100
#bulletloop
_b1="_ammotype" camcreate setpos getpos bush
_b1 setvelocity [random(50)-25,0,random(2)+2]
~.2
_b2="_ammotype" camcreate setpos getpos bush
_b2 setvelocity [random(50)-25,0,random(2)+2]
~.2
_b3="_ammotype" camcreate setpos getpos bush
_b3 setvelocity [random(50)-25,0,random(2)+2]
~.2
?_i>=0:goto "bulletloop"
exit

give that a whirl.  Syntax not garanteed and not sure if it will do what you want, but I'm at work and had to do this in my head. You will have to tweak the setvelocity parameters to get the exact dispersion and direction, but I'm working on a fix that will do it in the direction of a set object

-Grendel

unkie

  • Guest
Re:Bullet noises
« Reply #4 on: 09 Sep 2003, 12:35:57 »
does anyone know how to change the colour of your rifle bullet tracers? if you dont know what i mean go to "difficulty" in the options menu and turn it off....youll notice what i mean.

Jakerod

  • Guest
Re:Bullet noises
« Reply #5 on: 17 Sep 2003, 03:51:52 »
Its fit into weapons: East has Green, West has Orange and i think Res has yellow but im not sure