Description :
Orders a unit to get into it s assigned vehicle.
Syntax :
unitNameArray OrderGetIn true
unitNameArray is an array of Unit names you want to order to get into their assigned vehicles.
Returns :
N/A
Example :
[homer,marge,bart,lisa,maggie] ordergetin true
Notes:
Before you can do this you must first assign the units to vehicles using one of the assign commands.
CommandMove
Description :
Causes leader of units to order selected units to move to specified coordinates.
Syntax :
UnitName CommandMove Coordinates
-or-
UnitArray CommandMove Coordinates
UnitName is the name of the unit to receive the move order.
UnitArray is an array of units to receive the move order.
Coordinates is the x,y,z coordinates of the position to be moved to.
Returns :
N/A
Example :
Soldier1 CommandMove [1000,1000]
[Soldier1, Soldier2] CommandMove GetMarkerPos "Marker1"
Notes:
When passing an array of units, the array will only be processed until a unit in a different group than the first unit in the array is found. So if unit1 and unit2 are in group1, and unit3 and unit4 are in group2, and you use [unit1,unit2,unit3,unit4] CommandMove [10,30], only unit1 and unit2 will receive the move command. If the group leader is included in the nit array, only he will receive the move command and will move to ordered postion. The others may follow him if they are in formation, but if the leader is killed, a new leader will be assigned who will attempt to continue following waypoints, or if no more waypoints are defined, move back to last waypoint.