How do you make a unit's new weapon start off loaded with just a simple command in a unit's Initialization??
Ex.:
Unit = P1
Type= Soldier
Init. : this RemoveWeapon "M16"; this RemoveMagazines "M16"; this AddWeapon "G36a"; this AddMagazine "G36aMag"; this AddMagazine "G36aMag"
So I get my G36 with 2 clips, but the gun is not loaded until using the "Reload" command. I checked the Command Ref for something like "ReloadWeapon" or "LoadAmmo" , but saw nothing appropriate. :-\