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Making weapons appear on the ground
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Topic: Making weapons appear on the ground (Read 566 times)
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Tim Pink
ECP Team &
Former Staff
"Down with a bang and that'll be the end"
Making weapons appear on the ground
«
on:
17 May 2003, 12:23:23 »
hi
How do u make weapons appear on the ground?, eg all the AT launchers scatered on the ground in Suicides Facile ground mission.
Tim
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"Whoever said nothing is impossible, never tried slamming a revolving door."
Black_Feather
Former Staff
I'll never forget you Daisey.
Re:Making weapons appear on the ground
«
Reply #1 on:
17 May 2003, 14:56:17 »
use this
thingy="weaponholder" createVehicle [x,z,y];thingy addWeaponCargo ["M16",1];
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Egwal
Guest
Re:Making weapons appear on the ground
«
Reply #2 on:
17 May 2003, 15:45:15 »
How can u make a handgun for example appear on the table. i think its the same plus some getpos setpos stuff. How?
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Black_Feather
Former Staff
I'll never forget you Daisey.
Re:Making weapons appear on the ground
«
Reply #3 on:
17 May 2003, 17:46:17 »
that would be something like this
thingy ="weaponholder" createVehicle [0,0,0];thingy addWeaponCargo ["Beretta",1];thingy setpos [(getpos table select 0), (getpos table select 1),0.97]
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Making weapons appear on the ground
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