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Author Topic: Move sound (or trigger)  (Read 434 times)

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Kaiser_5SM

  • Guest
Move sound (or trigger)
« on: 16 May 2003, 21:43:41 »
Hi, i wanna to attach a sound to a moving object. I dont know if i can attach directly a sound or put a sound into a trigger with true activation and then, move the trigger continously over moving object.

¿can i move a trigger on game time?

Thanks

Knut Erik

  • Guest
Re:Move sound (or trigger)
« Reply #1 on: 16 May 2003, 21:50:05 »
You could use:
unitname say "NameOfSound"