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Author Topic: Music tracks  (Read 415 times)

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thepred

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Music tracks
« on: 06 May 2003, 19:22:13 »
How do I start a musictrack when picking up a weapon from an ammobox?? ???

Offline Tomb

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  • in2 Metal? Go 2 my sig
Re:Music tracks
« Reply #1 on: 06 May 2003, 23:50:11 »
 :) well, if ya don't have any guns before taking the one from the crate
then try a simple trigger condition, like this :


playerName hasWeapon "M16"

 or alike  ;)

 

Offline nEO iNC

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Re:Music tracks
« Reply #2 on: 07 May 2003, 09:16:14 »
You could also maybe use the "someAmmo <unit>" command. That way it doesn't matter what weapon the unit picks up, so long as there's a weapon and some ammo for that weapon in the crate, it should work...  :)