dere is da take weapon (u already got it in ur mision
)
name : take weapon
Description : makes unit take weapon from dead body
Syntax : object action ["take weapon",Body,0,0,weapon]
Example : LCD action ["take weapon",toadlife,0,0,primaryweapon toadlife]
Example : LCD action ["take weapon",deadman,0,0,"m16"]
Notes: 1) u need 2 make da unit get close 2 da body, or it wil take da weapon from very far distance
2) as much as i know changing da nums in da syntax dont change nythin
sec 1 is drop weapon
name : Drop Weapon
Description : makes unit drop its weapon
Syntax : object action ["Drop Weapon",object,0,0,weapon]
Example : toadlife action ["Drop Weapon",toadlife,0,0,((weapons toadlife) select 0)]
Example2 : toadlife action ["Drop Weapon",toadlife,0,0,"m16"]
notes : as much as i know changing da nums in da syntax dont change nythin
3rd get out
name : get out
Description : tels unit 2 get out from vehicle
Syntax : object action ["get out",vehicle]
Example : LCD action ["get out", vehicle LCD]
Example2 : toadlife action ["get out",UAZ1]
notes : same as eject - but eject works beter
4th is get in (syntax not guarunteed ;D - i never used it but it shud b like dat)
name : get in
Description : tels unit 2 get in vehicle
Syntax : object action ["get in",vehicle]
Example : LCD action ["Get in",Hind1]
Example2 : toadlife action ["get in",Uaz1]
notes : dere r beter scriptin wayz 2 do da same thing
:cheers:
LCD OUT