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Author Topic: unit facing you  (Read 509 times)

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gadolinite

  • Guest
unit facing you
« on: 05 May 2003, 02:23:53 »
How would you set up a situation where if the player enters a trigger area, a soldier would turn around and face you?  And when the player leaves, it will perform another action.

How would you get a telephone up on a table?

MadFred

  • Guest
Re:unit facing you
« Reply #1 on: 05 May 2003, 03:11:22 »
to make unit look at you:

put this in a trigger or waypoint or script or whatever:

unitname dowatch player    (or player unitname)

to get telephone up on a table:

put this in phone's init line:

phonename setpos [getpos this select 0, getpos this select 1,( getpos this select 2)+x]

where x is the height, so if you put in: ....select 2)+1.5] it would mean 1.5 mtr.

you will have to fiddle around with that height value to get it right.