Greetings All
Does anyone have a really detailed and commented, MP init.sqs they wouldn't mind posting as a sort of template for us newbies?
I'm developing a good idea of what types of things I'll need to put in my own init file (snYpir's guide to MP Editing - newbie MP bible!!) but I can't find any examples to go on.
I've downloaded many MP missions and checked out the init.sqs files contained within but most are lacking comments and as a newbie, I can only decypher about 40% of it without help.
For example: I'm using toadlife's Real_HALO script (sorry if I misspelled it) and from the demo mission included, I see there is an init.sqs file that explicitly defines a variable: _unit = (w1,w2,w3,w4...etc)
I know it's just me but doesn't that seem confusing? Isn't "_unit" a local variable? I have this question and so many more regarding init files.
If anyone has a detailed one that they could comment out (to explain a little) and post, I think it would be invaulable to a great deal of people!!!
Thanks in advance for any assistance!