:-\Errr... I must say that I dont know if it needs 1.75 but i'll post it anyway... and I wasn't using a script but I'll try to put a quick one togeather that works somewhat like the triggers I was using
(don't know how long it will take, cause I'm only starting to get a hang of scripting... be patient ;D). U could try figure out them triggers I was using meanwhile. I used:
Trigger 1
a\b axis: 10
Activation: Anybody present
on activation: player switchmove "fxexecution"
Trigger 2
a\b axis: 10
Activation: Anybody present
Countdown: 2.6, 2,6, 2,6.
on activation: player switchmove "fxexecutiondead"
Player= Removeallweapons this
r= this setbehaviour "safe";this dotarget player;this dofire player...
I think i put the dotarget & the dofire commands in a nother trigger, don't remember
....and I fogot to save the changes
hope u make some sense out of that