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Author Topic: Re texturing  (Read 912 times)

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bramz

  • Guest
Re texturing
« on: 24 Apr 2003, 21:22:47 »
Hi, i am currently retexturing a current addon. I have depbo, tex veiw and stuffpbo and have paint shop pro installed. I have no problem extracting, locating and veiwing the textures, but am then a bit stuck to actually retexturing them, As there is now way to save the textures to anything but pac.

I have a sound knowledge of PSP and the actual retexturing wont be a problem, its just getting the files into PSP thats the problem.

Can anyone help??   Thanks. ben

major asshole

  • Guest
Re:Re texturing
« Reply #1 on: 25 Apr 2003, 08:54:02 »

G'day

Use TexView
load your picture
select ALL FILES when saving
save yourfile.tga
voila!

hth

L8R

swordfish

  • Guest
Re:Re texturing
« Reply #2 on: 26 Apr 2003, 22:53:28 »
To get them back for Flashpoint use, open the .tga files in TexView, and save them as their original file type(pac or paa).
Or in psp save the .tga files as .jpg, they work in ofp too.

bramz

  • Guest
Re:Re texturing
« Reply #3 on: 28 Apr 2003, 20:13:22 »
thanx 4 that ;D