Toadlife....thanks a million....your input works like a charm...... I just added hidemarkes from side script, to the init.sqs and this is looking great...thanks again... ;D
SAMPLE MARKER FOLLOWERS
in my player init: i have [this,"EComMarker"] exec "UpdatePlayerMarker.sqs"
** "EComMarker" is the name of the Marker on the map a "Dot"
UpdatePlayerMarker.sqs
_player = _this select 0
_playermarker = _this select 1
~0.5
#Repeat
_playermarker setmarkerpos [getpos _player select 0, getpos _player select 1]
~3
goto "Repeat"