Home   Help Search Login Register  

Author Topic: Papa Bear Radio  (Read 494 times)

0 Members and 1 Guest are viewing this topic.

killjoy73au

  • Guest
Papa Bear Radio
« on: 18 Apr 2003, 20:30:56 »
I was wondering how you get a radio message to work from HQ

and if anyone can tell i dont wanna use int.sqs or description files or none of that poo, i just wanna use it with a gamelogic or just to put it in the activation field

thanx  :)

silent1

  • Guest
Re:Papa Bear Radio
« Reply #1 on: 18 Apr 2003, 20:47:24 »
For version 1.46 try:

   
Code: [Select]
PapaBear = [west,"HQ"] sidechat "blahblah"
It might be the same for Resistance but I'm not sure.

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Papa Bear Radio
« Reply #2 on: 18 Apr 2003, 20:55:37 »
lol if you think that init.sqs and description.ext are poo then I can assure you that there is a very serious risk of your mission being roughly submarine shaped, brown, squidgy to the touch and malodorous.

It is the same for Resy.   Check the FAQ for how to do get November1, Firefly etc.   There is also a tute on how to define  your own.   After the definition bit you might need to make it

papabear sideChat "blah"

Oh, and

Welcome to the forum!
« Last Edit: 18 Apr 2003, 20:58:21 by macguba »
Plenty of reviewed ArmA missions for you to play