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real BAD geometry problems
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Topic: real BAD geometry problems (Read 895 times)
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DiS8
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real BAD geometry problems
«
on:
23 Jun 2003, 09:59:48 »
It seems to be a stubit question but why
can I walk through my building model?
Ive made geometry LOD, applied mass 600 kg and made named selection to all building in this lod.
wtf?
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DeLiltMon
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Re:real BAD geometry problems
«
Reply #1 on:
23 Jun 2003, 11:09:29 »
How have you made your Geo LOD?
It needs to be made up of completely closed boxes.
Have a look at one of the demo model geo LODs or someone elses addon for an idea of how it's done.
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Colonel_Klink
Members
Independent Addon Creator
Re:real BAD geometry problems
«
Reply #2 on:
23 Jun 2003, 13:04:51 »
Also geometry objects need to be at least a half meter thick.
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Rebel without a pause...D.I.L.L.I.G.A.F.
DeLiltMon
Guest
Re:real BAD geometry problems
«
Reply #3 on:
23 Jun 2003, 22:47:57 »
That I wasn't aware of, cheers Klink
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DiS8
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Re:real BAD geometry problems
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Reply #4 on:
24 Jun 2003, 20:02:49 »
thanks.
i had got a couple of cylinders there
;D
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real BAD geometry problems
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