Hi,
I made custom textures, but I didn't find the way to make them appear in the pb manager of wrpedit when I import the [mytexture.pbo] in there. I see the [mytexture]'s folder but it is empty while the other are ok, or even the otherpeople islands'PBO are ok.
I tryed many ways :
- put only the texture's *.paa in the pbo
- creating a config.cpp file
- using working config.cpp file
- interverting names with working pbo
- changing only 3 or 4 paa of a working island, keeping the same names, of a working PBO (stt one), but even this don't work.
I read the topic preview before, but I did't find the answer.
please help.
thanks
Remo