I was wondering, is it possible to calculate the trajectory of a shell so you can fire balistic rounds beyond visible range?
I am thinking of a small "impact coordinate" in the corner of the scope when you're firing a PzH2000 or M109 or 2S9 or whatever those self propelled howizer is called.
This way, a person can, (perhaps with a Laser Aiming Device) determine a grid coordinate in wich the target is located, radio the coordinate (via text-chat or teamspeak) to a teammate in an artillery piece, and the teammate can aim after the 100x100 meter square and fire a round at the gridsquare...
It doesn't have to be dead accurate... just to within the gridsquare..
Just like real life artillery with a spotter...
Is this a possibility?
If one of you scripting geniuses can do this, please email me back.
Regards
- Gilbert