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Author Topic: list EASTUNIT doesn't work?  (Read 432 times)

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kevind2003

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list EASTUNIT doesn't work?
« on: 09 Apr 2003, 08:08:57 »
Hi,

I'm making a middle scale of combat mission, after the fighting there are 50+ enemy dead body on the ground and laggy, I tried to get a list of EASTUNIT and use deletevehicle command to delete them, but it doesn't work, any ideas?

MorMel

  • Guest
Re:list EASTUNIT doesn't work?
« Reply #1 on: 09 Apr 2003, 11:00:01 »
From what i could understand, the East units aren't already dead at the begining of the mission, right? You could put a trigger which detects east and puts each unit's ID into  an array (MyEastList = thislist).
Once they're all dead ("Not present East" type trigger) just delete them:

"deletevehicle _x" foreach MyEastList (or whatever is the syntax of deletevehicle...)

You must be carefull with that! Sometimes dead bodies are not recognized, therefore you can't detect them with a trigger. Detect them while they're alive; and as all members of the MyEastList array become dead [ "Alive _x" count MyEastList == 0 ], proceed with deletion.