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OFP - Editing/Scripting General
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custom reticle for ofp resistance ?
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Topic: custom reticle for ofp resistance ? (Read 606 times)
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tex_hex
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custom reticle for ofp resistance ?
«
on:
08 Apr 2003, 17:00:17 »
hiya,
how and where ( whcih file ) is it possible to change the reticle of flashpoint ? i ve added a screenshot to show how the reticle should look like.
tnx,
tex_hex
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_hammy_
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Re:custom reticle for ofp resistance ?
«
Reply #1 on:
09 Apr 2003, 01:29:19 »
yes, its possible, the file should be located in data.pbo in the dta folder
I dont know the name of the file though
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tex_hex
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Re:custom reticle for ofp resistance ?
«
Reply #2 on:
09 Apr 2003, 15:55:58 »
ok tnx for the hint, someone else knows details about that file and in which way i must edit it ?
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tankieboy
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Re:custom reticle for ofp resistance ?
«
Reply #3 on:
09 Apr 2003, 16:06:04 »
I think the latest dynamic sound pack gives you that reticle if thats any help to yer.
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tex_hex
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Re:custom reticle for ofp resistance ?
«
Reply #4 on:
09 Apr 2003, 19:14:30 »
@ tankie
exactly. but i want to know how this modification was done and which file i must edit to get such a reticle in ofp.
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major asshole
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Re:custom reticle for ofp resistance ?
«
Reply #5 on:
09 Apr 2003, 19:29:48 »
G'day
I think the name of that file is w_weapon.paa in the data.pbo file
and it's found under CfgInGameUI under Cursor in the config.cpp
hth
L8R
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tex_hex
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Re:custom reticle for ofp resistance ?
«
Reply #6 on:
11 Apr 2003, 01:58:20 »
ok tnx man,
s/o here who tried this before ? - i need some more assistance, in editing the file and get it to work
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custom reticle for ofp resistance ?
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