@ deaddog
I'm real glad you liked it! ;D
(why haven't I downloaded the BAS stuff yet?? What a mistake )
lol! I don't know how you survived this long without getting the BAS stuff! The Ranger/Delta pack is great work isn't it?
That's funny about the weapons dilema... I always do it with the default loadout! (I love that masterkey!)
That's cool that you like the briefing! I must confess that I used the same format as the BAS demo missions' briefings...
About the reinforcements coming too early.. Is it 1 squad, 4 squads and 2 tanks, or a whole lot of squads and a whole bunch of tanks that comes too early? (there's 3 waves of reinforcements)
Escaping along the beach with a tank and a bunch of infantry after you is heart pounding
It certainly is! And the guys on your team never run close enough to the water and almost always get picked off! (at least in my experience)
Glad you had no lag, you're one of the few people it seems!
About the music, if you want it to be off for the whole mission I suggest going into your options and turning it off there... I might make the next version where that turn music off trigger affects all the music though.. (but some people just want to hear everything but the Slayer at first... ugh) :-\
Good point about the "taking too long" message, I'll fix that up, thanks!
Again I'm real glad you liked it and thanks!
oh yeah thanks for the score and:
Do all of the enemy have to converge on my position? Can't some be dumb or lost??
Not in my missions!
I gotta use every guy to his fullest extent to cut down on the total to cut down on the lag.
@ Wolf
NP! I'm just gonna make a few more changes and it should hopefully be better next version! This will be playable for all comps!
For this version the docs shouldn't be too hard to find, all you have to do is kill the officer that holds them and you're done.
The officer is in the area somewhere, he's on allowfleeing 0 so he will not leave that facility... He shouldn't be in a building.. but ya never know! (I didn't put him in one on purpose or anything)
Also, sometimes this mission is more difficult than others because I used probability of presence on a few things..
Thanks for testing it!
@ Hawk
Lag for you too?! What's your benchmark again?
After the first counter-attack? The one with the tanks right? Hmm......
I don't use createunit yet in this mission because I didn't think it would be necessary.. Believe it or not, this is somewhat of a "small scale" mission compared to my other missions..
The idea is to get out of there before you really have to fight the reinforcements.. I just put so many cause my friend was beta testing it over here and he kept staying at the facility! I didn't want that!!!
Anyways, I should be able to correct any and all lag problems thanks to you beta testers feedback! (just need to know benchmarks too, if you haven't told me already)
Thanks to all of you! ;D
Asmo