Okay, nevermind. The "stop" command seems to be a combination of ALL the "disableAI" commands. The unit won't move, but he also won't target or shoot at the enemy, no matter what his combatmode.
Igor,
Using the waypoint won't work, because then they fall back into formation. I don't want them in a formation. Plus, they still run out to attack the enemy, even on "hold fire" mode.
Okay, this problem is MUCH harder to solve than it seems. I am going to post a mission that has a line of soviets behind a sandbag wall, with some nato troops below. The soviets have "disableAI move" commands on them. Watch what they do. This is how I want them to act, only I want to be able to move them later. If anyone is up to a challenge, try to make them act the same way, except make them move again later.
Thanks for the help. If you can solve it, post up the mission again, with your modifications.