Home   Help Search Login Register  

Author Topic: adding weapons to the briefing  (Read 654 times)

0 Members and 1 Guest are viewing this topic.

Cpl. Vagabond

  • Guest
adding weapons to the briefing
« on: 05 Apr 2003, 20:13:18 »
i've been trying to add weapons to the briefing and this is the code i'm using, the weapons all there but the magazines aren't

Code: [Select]
class weapons
{
   class BAS_M4ACOG            {count = 2;};  
   class BAS_M4MKReflex          {count = 8;};  
   class cc_glock18              {count = 4;};
   class CHRSA80                 {count = 2;};
   class cc_spas12               {count = 2;};        
   class BAS_M249                {count = 2;};
   class BAS_M249spw             {count = 2;};
   class OFrP_FAMASF1            {count = 1;};
   class SJBM4A1SDspecialOps     {count = 1;};
   class SJBM4A1SDMarksmanCamo   {count = 1;};
   class Steyr                   {count = 1:};
   class LAWLauncher             {count = 1:};
   class G36A                    {count = 1;};
   class KEGak107                {count = 1;};
   class ADF_SR98                {count = 1;};
   class ADF_SR98S               {count = 1;};
   class ADF_AW50F               {count = 1:}:
};

class magazines
{
   class BAS_M4Mag               {count = 20;};
   class handgrenade             {count = 40;};
   class cc_glock18mag           {count = 20;};
   class CHRSA80Mag              {count = 20;};
   class cc_spas12mag            {count = 50;};
   class BAS_M249mag             {count = 10:};
   class OFrP_FAMASmag           {count = 10;};  
   class SJBM4A1SDmag            {count = 20;};
   class Steyrmag                {count = 4;};
   class SmokeShell              {count = 5;};
   class SmokeShellGreen         {count = 5;};
   class SmokeShellRed           {count = 5;};
   class LAWLauncher             {count = 2:};
   class G36aMag                 {count = 10;};
   class KEGak107Mag             {count = 10;};
   class ADF_SR98mag             {count = 10;};
   class ADF_SR98smag            {count = 10;};
   class ADF_AW50Fmag            {count = 10;};
};

_hammy_

  • Guest
Re:adding weapons to the briefing
« Reply #1 on: 06 Apr 2003, 00:45:48 »
make sure you have the names for the magazines correct ;)

Offline the corinthian

  • Members
  • *
  • I'm a llama!
Re:adding weapons to the briefing
« Reply #2 on: 06 Apr 2003, 13:42:33 »
Hi

I've had the exact same problem but no-one could help. I managed to find a program called Chris's OFP Script editor which allows you to use a graphical front end to design your description.ext file so you can add new weapons, sounds etc.

Its a great little program, you can get it from the Editing Depot in the Mission Editing section.

http://www.chenderman.com/CHOFPSE.htm

http://www.ofpec.com/includes/download2.php?id=469

 ;D

Cpl. Vagabond

  • Guest
Re:adding weapons to the briefing
« Reply #3 on: 06 Apr 2003, 14:27:51 »
thanks