group1 = group this; "_x moveincargo vehicle" Foreach units group1
yup, thats the one i was looki'n for...thanks ;D
your suggestion din't work Flapje
... but thanks anyway
, and sorry, I don't know any way of getti'n rid of the gunner without maki'n an empty vehicle and adding a unit to it... but as sayi'n thanks to a shown efort i'll try to figure it out for ya ;D...........................................
I'VE GOT IT: make an empty chopper and a soldier of any kind...
then type: this moveindriver
choppername ...and be sure to remember to select flying on both the empty chopper and the soldier, if u want e'm airbourne
NOTE: If this was what u meant by lot of work I cant help u, sorry [shadow=purple,left,300]~:BIZON:~[/shadow]