Is it possible that using animation command in the config.cpp file, as well as running scripts you can make an add-on that has movable parts when the mouse is pointed in a certain direction ?
This below is just a sample and would NOT work, but to explain what animation I mean.
class Animations
{
class someAnimation
{
type = "rotation";
animPeriod = 3;
selection ="something";
axis = "osa_something";
angle0 = 0;
angle1= -whatever;
};
};
The reason for this is because on a plane is not possible to make a gun turrent, could this be a way around the problem?
Does this make sense
Or is this taking up valuable space