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Author Topic: Support at conflict point/detect enemy  (Read 770 times)

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Madmike

  • Guest
Support at conflict point/detect enemy
« on: 01 Apr 2003, 15:24:41 »
Could somebody please make or send me a template similar to the support at conflict point script because it doesnt seem to work with 1.91.

A script so that when a eastern gaurd spots a  western ememy they sound an alarm and troops go to stand to positions and some search the surround area would be great. ;) thank you in advance if anyone takes up helping me

tankieboy

  • Guest
Re:Support at conflict point/detect enemy
« Reply #1 on: 07 Apr 2003, 13:42:55 »
Cant this be done with triggers?

Altee

  • Guest
Re:Support at conflict point/detect enemy
« Reply #2 on: 16 Apr 2003, 06:32:30 »
Support at Conflict point works on my machine with 1.91. -it's just a collection of triggers & scripts. try downloading it again or contact it's maker?

And no tankie boy, what the Sup at Con scripts do is much more exciting than triggers and waypoints.

I've adapted it so that when my recon team spots the enemy, I radio trigger the support script and 2 Ch47's fly in to near the enemy wherever they are, rappel in 4 large groups who then patrol the area until they engage the enemy.  Good fun!!

tankieboy

  • Guest
Re:Support at conflict point/detect enemy
« Reply #3 on: 16 Apr 2003, 08:34:57 »

I've adapted it so that when my recon team spots the enemy, I radio trigger the support script and 2 Ch47's fly in to near the enemy wherever they are, rappel in 4 large groups who then patrol the area until they engage the enemy.  Good fun!!

Any chance of you posting that up buddy?