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Author Topic: Intro ending  (Read 588 times)

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Pellepirat

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Intro ending
« on: 30 Mar 2003, 20:47:01 »
i am what you  could call a real newbe. I make small missions for my own amusement, and in one of the intros a squad of russians kill all of the civilians in a city, but they only kill one of them, and the intro never stops, so i cant play the rest of the mission. All help is appreciated
(i only have cold war crisis)

Offline SpaceMace

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  • God d**n the torpedoes...
Re:Intro ending
« Reply #1 on: 30 Mar 2003, 22:58:15 »
Make a trigger.
Set it so it activates when civilians is not present.
Set the type to end1.

Now the intro will end when all civvis are dead.

To make the russians shot them all type:
nameofrussian dotarget nameofcivilian; nameofrussian dofire nameofcivilian;
in the activationfield of the russians waypint or in a trigger. Make sure you type this for each civilian.

That should take care of your problem.

Offline macguba

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Re:Intro ending
« Reply #2 on: 30 Mar 2003, 23:13:38 »
Group your civvies under a West soldier.   At the start of the mission, deleteVehicle the West loon.    The East loons will think the civvies are West are shoot them all.
Plenty of reviewed ArmA missions for you to play

Pellepirat

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Re:Intro ending
« Reply #3 on: 31 Mar 2003, 10:01:21 »
Thanks, that did it