Ok, I'll try to explain this the best I can...... Here it goes
Ok let's say you set the switchmove "EffectStandAtt" (or whatever the JSDF switchmove you have on). which would look like
p1 switchmove "EffectStandTalk"
then make a trigger (anyone)....and in the condition field you put
p1 knowsabout [place enemy name here, NOT in bracketts]
then in the activation field place...
p1 switchmove "EndEffectStandTalk"
so the guy (p1) will end it's switchmove....
Hope this helps... -Sgt.Z