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Author Topic: turrets orientation  (Read 468 times)

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sidbracho

  • Guest
turrets orientation
« on: 29 Mar 2003, 04:14:14 »
I'm not sure if this is the right forum, but how do you set a tank or vehicle etc. so that it's turret is facing backwards at the start.
One of the original multiplayer scenarios starts out this way, if anybody can help it would be appreciated.

Rubble_Maker

  • Guest
Re:turrets orientation
« Reply #1 on: 29 Mar 2003, 21:02:01 »
Try putting a small object somewhere ("pipebomb","barrel1", etc, maybe "logic" works too), then use

_tank reveal _object
_tank doTarget _object

or, if  that doesn't work, use the same code with (gunner _tank) or (commander _tank); either one should work.