Hi,
saw this thread today, and here's the solution. In the satellite/init.sqs it reads:
; default position for Satellite (you may set SAT_POS with i.e. onMapSingleClick,
; so satellite position is more flexible!)
SAT_POS = getpos player
So, in game just set SAT_POS to any position you like; the satellite view will be set to this position!