almost there,
the guys aren't appearing in preview or campaign mode, the init.sqs has:
man2lives = true
man3lives = true
etc etc
and condition of presence:
man2lives
man3lives
etc etc
but i cant seem to get em to spawn, does the init.sqs need to be triggered from some place ?? or is it syntax, am i missing a bunch of ;'s or ""'s ? do i have to have any other text in my init.sqs?
however the triggers do notice the ppl getting killed, thx for that.
one more thing guys, tho i havent reached it yet, Where should the exit.sqs be triggered or is it automatic on mission end?
//Sorry for all these Q's, I'm trying to think of all possible reasons
thx for your help.