Another few points
- When i load the mission it does not say that it cant find the "Timer.sqs". which is strange because it should, if it cant find it that is.
- This is my description.ext
respawn=base
respawndelay=20
titleParam1 = "Time Limit";
valuesParam1[] = {100000, 300, 600, 900, 1200, 1500, 1800, 2700, 3600, 7200};
defValueParam1 = 1800;
textsParam1[] = {"Unlimited", "5 min", "10 min", "15 min", "20 min", "25 min", "30 min", "45 min", "60 min", "120 min"};
titleParam2 = "Score Limit";
valuesParam2[] = {10000, 1, 3, 5, 7, 10, 15, 20};
defValueParam2 = 5;
textsParam2[] = {"Unlimited", 1, 3, 5, 7, 10, 15, 20};
class CfgSounds
{
sounds[] =
{
UScore, UCapture
};
class UScore
{
name = "UScore";
sound[] = {"UScore.ogg", 1, 1.0};
titles[] = { };
};
class UCapture
{
name = "UCapture";
sound[] = {"UCapture.ogg", 10, 1.0};
titles[] = { };
};
};