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Author Topic: how to show names in MP  (Read 1288 times)

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demon of evil

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how to show names in MP
« on: 13 Feb 2003, 10:42:09 »
hi there,

I've got a question 4 u: how can I show names in MP with the plain down or plain effect. I want to create and intro where you can see all players with name(like [oyc]realtournament)

so you see the camere moving to my face and then you see the text demon of evil.

Can anyone help me?

cya




Pope_Zog

  • Guest
Re:how to show names in MP
« Reply #1 on: 13 Feb 2003, 12:39:54 »
titleText[ format[ "%1 is in the house!", name player variable ], "PLAIN"];

Pope Zog

Offline Yakuzi

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Re:how to show names in MP
« Reply #2 on: 19 Mar 2003, 22:25:43 »
Hey Demon. I'm making a mission with that feature too atm. This is a part of my camscript:


;bla bla bla..........Begin of Script...........

_camera CamSetTarget CamTarget1
_camera CamSetRelPos [0,6,0.5]
_camera Camcommit 0
titleCut ["The East Team","BLACK IN",5]
E1 switchMove "JSDFstandguard1"
E2 switchMove "FXInKneel"
E3 switchmove "JSDFstandattready1"
~4
titleCut ["","PLAIN",1]

;?!(E1==player) : goto "E2TAKE"
_E1name=name E1
_camera CamSetTarget E1
_camera CamSetRelPos [0,1.5,1.5]
_camera CamCommit 1
titleText [_E1name,"PLAIN DOWN",2]
~3.5

#E2TAKE
;?!(E2==player) : goto "E3TAKE"
_E2name=name E2
_camera CamSetTarget E2
_camera CamSetRelPos [0,1.5,1]
_camera CamCommit 1
titleText [_E2name,"PLAIN DOWN",2]
~3.5

#E3TAKE
;?!(E3==player) : goto "WestTAKE"
_E3name=name E3
_camera CamSetTarget E3
_camera CamSetRelPos [0,1.5,1.5]
_camera CamCommit 1
titleText [_E3name,"PLAIN DOWN",2]
~3.5

;continued bla bla......Rest of Script...............



NB:
Camtarget1 = a target behind the East team, I use it as an wide shot of the team. I quess ya could use a team member too as target.
E1,E2,E3...... are the names given to the players in the editor...
You can take the ; away if yer enabeling the AI ( put *this disableAI "AUTOtarget"* in their init when ya do, so they dont look everywhere during the shot).
This is just a part of the script, the rest is not includeed here to save space and patience ;)
Ow and I'm using JSDF's animation addon here, so get rid of the "switchmove" lines if yer trying this in yer mission.

Hope this helps ya a bit :)
I taught your girlfriend that thing you like...