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Author Topic: Spotting scope  (Read 1143 times)

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Teryan

  • Guest
Spotting scope
« on: 16 Mar 2003, 17:16:57 »
I want to make an Spotting Scope (basicly bincoulars with 32-50x with a snigle lense).  Is it possible to have a range finder in it (like a lazer range finder)?

I want one to spot out sniper.  Guys that are far off in a forest or hidden are very hard to see thur a sniper scope or binculars, it would be nice to have a spotting scope.

Would any one else use it?
How would I make one from scratch?
How could i get a binocular .cpp? Or find one?
I'm guessing making one is sortive like making a weapond.

Thanks for your help.
« Last Edit: 16 Mar 2003, 21:58:46 by Teryan »

tankieboy

  • Guest
Re:Spotting scope
« Reply #1 on: 16 Mar 2003, 20:13:59 »
I would use it.

Vyper

  • Guest
Re:Spotting scope
« Reply #2 on: 16 Mar 2003, 22:32:49 »
i'd use it, depending on how good it was ofcourse

Vyper

Josef

  • Guest
Re:Spotting scope
« Reply #3 on: 17 Mar 2003, 14:37:39 »
Make it have Laser Designator properties, make a script that find the Lasers target and determine you distance from it....

This could be the  secondary mode on a Land warrior kit too...