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Editing original faces
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Topic: Editing original faces (Read 2856 times)
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SilentBob
Guest
Editing original faces
«
on:
02 Sep 2002, 15:40:40 »
Hi.. I want to somehow make some alterations to the faces that are in ofp and resistance.. Is this possible? So far I have the standard template (makeface.jpg), but I don't want to have a clone army
Is there a way of editing the faces that you can choose from the menu in ofp? I've looked around for a faces.pbo or something along the lines of that, but can't find anything... :-\
Thanks
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Chomps
Guest
Re:Editing original faces
«
Reply #1 on:
02 Sep 2002, 15:49:41 »
To get a face skin for your own player for multiplayer and most single player missions, you have to place a file named face.jpg in your OperationFlashpoint/Users/SilentBob directory.
There are some addons which add a couple extra faces to your selection, like the 'Nam pack, for example.
I would not know how to extract the original faces for editing.
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SilentBob
Guest
Re:Editing original faces
«
Reply #2 on:
02 Sep 2002, 15:58:31 »
Yeah I usually do that.. But there must be a way of editing the original faces somehow.. Even if to just alter them slightly..
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Corpral Hicks
Guest
Re:Editing original faces
«
Reply #3 on:
02 Sep 2002, 18:39:46 »
Click it and yo know you'll love it!
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Backoff
Guest
Re:Editing original faces
«
Reply #4 on:
02 Sep 2002, 18:43:59 »
Corpral Hicks, after locking your 4th useless, off-topic, annoying posts, i think you won a ban.
All, please ignore Corpral Hicks's posts and continue your discution.
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tai mai shu
Guest
Re:Editing original faces
«
Reply #5 on:
02 Sep 2002, 21:28:55 »
corpral hicks, you are a freaking idiot. all you do is post your lame nerd skyscrapr website link. guess what, YOU ARE A LAMER!!! GET A LIFE!!! idiot
«
Last Edit: 02 Sep 2002, 21:29:47 by tai mai shu
»
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SilentBob
Guest
Re:Editing original faces
«
Reply #6 on:
03 Sep 2002, 14:02:02 »
So I guess noone knows the answer then? :-\
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dj_flash
Guest
Re:Editing original faces
«
Reply #7 on:
03 Sep 2002, 14:28:45 »
The faces are defined in config.bin.
Here is an example:
class CfgFaces
{
class Default
{
name="$STR_CFG_FACES_DEFAULT";
texture="xicht_2f.paa";
east=0;
west=0;
};
class Face1
{
name="Peter P.";
texture="xicht_a.paa";
east=0;
west=0;
};
class Face2
{
name="Victor B.";
texture="xicht_b.paa";
east=0;
west=1;
};
};
You can try to make an addon with this classes in some file. I thing it must be config.cpp for a addon or description.ext for a mission/campain.
Then you can set the identities of some soldiers via
class CfgIdentities
{
class Viktor
{
name = "Victor Troska";
face = "FaceR01";
glasses="None";
speaker = "Greg";
pitch = 1.05;
};
class Victor
{
name = "Viktor Troska";
face = "FaceR01";
glasses="None";
speaker = "Greg";
pitch = 1.05;
};
class James
{
name = "James Gastovski";
face = "Face24";
glasses="None";
speaker = "Adam";
pitch = 1.10;
};
};
in the description.ext of a mission/campaing.
Tell me if it works. I never tried it myself.
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SilentBob
Guest
Re:Editing original faces
«
Reply #8 on:
03 Sep 2002, 16:30:52 »
I think you've misunderstood what I'm trying to do..
Can I extract e.g icht_b.paa from somewhere, alter it (maybe just add a camo face to victor for example), then pbo the file back up again so it can be used in the addons folder??
«
Last Edit: 03 Sep 2002, 16:31:32 by SilentBob
»
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SelectThis
Former Staff
.
Re:Editing original faces
«
Reply #9 on:
03 Sep 2002, 19:14:00 »
SilentBob,
Yes you can do that, ie make a face pack in a pbo form...There are some packs out there already that do this.
If you want a template cpp then look in one of the SEB/STE addons we usually add some faces in the pbo. ( our DeltaForce, Rangers and Nam Pack have a few)
SelectThis
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