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Author Topic: Ballistic Addon Studios Update Thread  (Read 214505 times)

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Offline Messiah

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Re:Ballistic Addon Studios Update Thread
« Reply #735 on: 13 Aug 2003, 16:30:14 »
its done when its done
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Vyper

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Re:Ballistic Addon Studios Update Thread
« Reply #736 on: 13 Aug 2003, 18:50:00 »
So what...in the next upgrade do you tihnk you'll add velcro facial hair holographic maps?

Vyper

KyleSarnik

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Re:Ballistic Addon Studios Update Thread
« Reply #737 on: 13 Aug 2003, 20:30:52 »
Good work BAS ;D

quik question... For some reason now I have a AH-64 Apache (A) and AH-1 Cobra (C) in my BAS - Vehicles section...

Eviscerator

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Re:Ballistic Addon Studios Update Thread
« Reply #738 on: 13 Aug 2003, 20:33:33 »
Good work BAS ;D

quik question... For some reason now I have a AH-64 Apache (A) and AH-1 Cobra (C) in my BAS - Vehicles section...

R E A D

T H E

R E A D M E

KyleSarnik

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Re:Ballistic Addon Studios Update Thread
« Reply #739 on: 13 Aug 2003, 21:37:14 »
It seems I have... erm... misplaced the read me....  ::)

grr... Looks like I gotta download it again...  :-\
« Last Edit: 13 Aug 2003, 21:37:54 by KyleSarnik »

SoldierX

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Re:Ballistic Addon Studios Update Thread
« Reply #740 on: 13 Aug 2003, 21:42:44 »
since JAM is out, when are the Navy seals gonna be released?

Architeuthis

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Re:Ballistic Addon Studios Update Thread
« Reply #741 on: 13 Aug 2003, 21:51:31 »
Good work BAS ;D

quik question... For some reason now I have a AH-64 Apache (A) and AH-1 Cobra (C) in my BAS - Vehicles section...

They are attackable by enemy machine gunners. Hmm, but I can't seem to find it in the readme though, but thats just me beeing to lazy to read the thing thoroughly  ;)
« Last Edit: 13 Aug 2003, 21:51:57 by Architeuthis »

KyleSarnik

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Re:Ballistic Addon Studios Update Thread
« Reply #742 on: 13 Aug 2003, 21:59:04 »
Ok thx for the reply and not just saying READ THE READ ME.  ::)
But your too late, the download just finished... But at least I have the read me again  ;)

Offline KJAM

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Re:Ballistic Addon Studios Update Thread
« Reply #743 on: 13 Aug 2003, 22:00:08 »
nope its definately NOT there about them in the readme

Iwesshome

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Re:Ballistic Addon Studios Update Thread
« Reply #744 on: 13 Aug 2003, 22:00:53 »
Quote
Good work BAS
quik question... For some reason now I have a AH-64 Apache (A) and AH-1 Cobra (C) in my BAS - Vehicles section...
 
R E A D
T H E
R E A D M E
I am searching and searching and all I see in the readme files are the Blackhawks, SOAR and JAM... ??? Heads back to search some more

Eviscerator

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Re:Ballistic Addon Studios Update Thread
« Reply #745 on: 13 Aug 2003, 23:24:21 »
Quote
REPAIRH addon by SelectThis

This addon adds a simple automated repair H for helicopters.

T0 use it, just place the relevant RepairH (found in BAS - Misc) on the map, then copy the following into the init of the helicopters that you wish to use it.

[this,0.6] exec "\bas_repair\repair.sqs"

The second element (0.6) is the damage level at which the helicopter breaks off and goes for repairs (0 = undamaged, 1 = destroyed). You can vary this according to your needs.

The addon also adds a few targetable versions of the BIS helicopters.

BAS_Repair_readme.txt

Offline Messiah

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Re:Ballistic Addon Studios Update Thread
« Reply #746 on: 14 Aug 2003, 03:51:03 »
since JAM is out, when are the Navy seals gonna be released?

 ::)

Quote
its done when its done
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Offline SelectThis

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Re:Ballistic Addon Studios Update Thread
« Reply #747 on: 14 Aug 2003, 04:19:39 »
Sorry for not making it clearer in the readme, the (A) helicopters are a leftover from previous experiments i was doing with the repair H addon. I was trying to code the BIS helicopters to be attackable by solider machinegunners.

At this stage I would not recommend using the Mi24 (A) version as that doesnt really work.

SelectThis

registered_fugitiv

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Re:Ballistic Addon Studios Update Thread
« Reply #748 on: 14 Aug 2003, 06:20:34 »
on the update of the Delta/Ranger pack are they gonna have a new night vision model that can be lowered and raised like on the new SOAR pilots?
I think when you were originaly making them they had it but it wasnt working properly so you removed it. It would be really cool if they do.

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #749 on: 14 Aug 2003, 11:08:12 »
But if you do (BAS), don't use the same NVgoggles. Use the ones in BHD (sorry for referring to the movie, but it's the one showing them well)