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Author Topic: Need advice on How to change chars on the fly  (Read 1243 times)

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jwhidden

  • Guest
Need advice on How to change chars on the fly
« on: 06 Mar 2003, 18:52:49 »
   Hello there,

  I have a question that I need some help with.  I have been tinkering with the Idea of having a Multi Co-Op mission where people play on each side.  But I have yet to find a way where you can set a command to switch Human players to toggle between Ai bots.

  Here is a example [ Say there is a defence team which is the eastern side.  Now I have already set waypoints and AI chars to defend the area etc... But I want to have 1 guy on defence "East" and 6 on the other side "west".
Lets say the Player on East side can't draw a weapon until west has been detected by he has the abilty to warp into chars on his side and control them in order to guard, spot or defend his area.]


  Other Example [eastern side has 6 patrols of Ai bots, which are all spread out over a 1 mile radius.  The player on eastern side can't draw weapon until west side is detected.  So the Player can toggle between the 6 patrols of Ai bots is hopes to detect the western side and so on]

  the questions are
  1. How to warp or toggle a player to gain control of Ai bot in the firsstperson veiw
  2. How to force human player to stay in safemode until triggerspotted says otherwise.

  Hope you guys can help me figure this out and thx you for taking the time to read this post.

  Thxs again, Jwhidden

Tactician

  • Guest
Re:Need advice on How to change chars on the fly
« Reply #1 on: 14 Mar 2003, 04:29:11 »
1. Look at the camera commands (cameraEffect in particular) for this, although I can't guarantee that something like this is possible.  "Switching bodies" has never been done before, to my knowledge.

2. Can't force humans to stay safe.  The closest you can come is removing their weapons, forcing them to stand up straight.
« Last Edit: 14 Mar 2003, 04:31:55 by Tactician »

jwhidden

  • Guest
Thxs for the info
« Reply #2 on: 14 Mar 2003, 16:06:43 »
  Thank you for the info, i will try to work it up through the cam commands but not to sure where to start at.  As for forcing them to stay in @ ease mode, I figured that maybe a command to switch amination back to @ease unless a detected trigger is set to true etc...

   Thxs again for everyone taking the time to read and put thought behind this post,    thxs Jwhidden