I use the dust for sabot shot from tanks on a few misisons,
I put the lines in the INIT, add the effect folder with circle.sqf and shock_dust.sqs , then i call init of a tank like so : this addEventHandler["fired",{(_this + ["Gun120"]) exec "effects\shock_dust.sqs"}] . Of course i think of changing gun120(t72) for gun125 if it is a T80, etc...
So I should be using it correctly, THE PROBLEM IS THIS, the editor won't pbo some of them corectly, I seem to see the dust only in preview mode. If I launch the pbo file I sometime get "cannot load cricle.sqf" instead of any false addon message missing. I think the editor 1,90 doesn't account well the sqf.
ARE THERE A PBO MAKER FOR 1.90 THAT WILL WORK FOR SQFs. Also on half the missions I do my editor adds 2 addons at each saves automatically, all kind of unused crap like keg snow nogojev island in the SQM file that i must remove manually before resaving by the PBO maker.
I also tried previewing and playing the maps 5 seconds one after another online, so my friend would resend the pbos to me, but magic, the maps didn't saved on his side either in cache or MPmisisons. I am really in deep juice to make my dust schock wave to work. It works in preview only. Should I upload to 1,91 to resolve those editor trouble or it's useless. Any kind of advice welcome.