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Author Topic: Mission ends before it begins...  (Read 1197 times)

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Manic

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Mission ends before it begins...
« on: 23 Feb 2003, 09:42:16 »
Well the problem i'm having is when ever i launch my capture the flag in multi, it immidiately ends the mission, "mission over"... I've been all through my ctf triggers and the parameter triggers, i've double checked the "init" box on each flag... any ideas on what could be the problem here ?
and as a long shot does anyone know the name of the brick wall found around the graveyard in "le moule", and "st pierre" ctfs... this is for the mission.sqm so that players won't need the editor upgrade to play my missions. Thanks in advance!

Offline macguba

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Re:Mission ends before it begins...
« Reply #1 on: 23 Feb 2003, 12:29:25 »
There must be an End#1 trigger somewhere being fired immediately ..... make some copies of the mission, delete a bunch of different triggers in each one and see if the copies end immediately.   That way you'll be able to narrow it down without having to open up every trigger on the map.
Plenty of reviewed ArmA missions for you to play

Evil427

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Re:Mission ends before it begins...
« Reply #2 on: 04 Mar 2003, 07:32:38 »
when either the "init" trigger or the "ending when time up or score is maximum" triggers are present together it ends on beggining, if i remove either of the two it works ( "works" as far as actualy not ending when you try to start the mission) i've looked all through them, and i even tried replacing each with thier counterparts from another working mission, and the result is the same

            thnx
« Last Edit: 04 Mar 2003, 08:17:27 by Evil427 »