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Author Topic: Col. klink's psuedo proxy missile tute  (Read 1150 times)

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Offline Colonel_Klink

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  • Independent Addon Creator
    • DC3D Game Modelling Zone
Col. klink's psuedo proxy missile tute
« on: 01 Mar 2003, 10:23:40 »
Here's a tutorial I have cooked up that explains how I used setobjectTexture to allow missiles to appear to have fired from tank class vehicles on my upcoming Hawk Missile System


3 on the rack


1 down 2 to go

find the tute here:
Col. Klink's Psuedo Proxy Tutorial
Rebel without a pause...D.I.L.L.I.G.A.F.

BoNeCoLLeCToR

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Re:Col. klink's psuedo proxy missile tute
« Reply #1 on: 01 Mar 2003, 10:55:38 »
Klink m8 it would be much easy for us to understand if you release the addon too and would be cool ;)