Yeah, iv tried that. The following commands have not worked:
a10 ammo "LaserGuidedBomb" == 0
a10 ammo "LaserGuidedBomb" !=0
a10 ammo "LaserGuidedBomb" ==1
a10 ammo "LaserGuidedBomb" < 1
Remember, i need the trigger to activate when the A10 uses its last bomb.
*two minutes later*
Its LaserGuidedBombLauncher thats the syntax.....sorry guys, n\m