Hi All,
I am trying to set the identity of specific units so when they speak via the radio the units name appears before the text, example Ghost56 instead of default names like Black1.
I have found several sets of instructions for setting a unit's identity in the mission.sqm, the description.ext, and in the init field of the unit in question. Does anyone know which one it is or if it is a combination of locations the entry needs to be made. I tried the cfgIdentity in the mentioned in one tutorial and the mission would not even load. So I put it off until now when it is the only thing left to complete the design of the mission.
Any ideas??
Much appreciated
Robert