Harkonnin , I tried using it in simple Coops misison and got problem, dust only worked for me in preview mode and otheres didnt saw a circle but a forward extra dust, and only by edito preview. What was need to do was to put SQF and SQS directly in the misison folder and not in any effects folder. I solved it that way, so maybe your line to call it is ok , and the problem is same as mine, look on the thread of the shock dust by FISHION, i jusd responded there with the working modifications in a zip, maybe your problem isnt't the INIT line? for the eventHandler line I can't help much more.