#5
Well, the truth is that it stops raining randomnly and so does it start. However, in one mission -actually a cutscene- I made, I remember that at least at one time I wanted it to rain, it rained, and at any time I see the cutscene, it rains. You need Resistance (version 1.75), and need to put this for example in the init.sqs file that you will have to create (if you haven't already) in your misssion's folder. There, put:
0 setovercast 1
0 setrain 1
It worked at least for me. Nevertheless, perhaps eventually it will stop raining at some time, so if it is does, you'll need to create a loop or something like that which for example every 10 minutes sets rain's command to 1.
Hope it helps
Edited: By the way, in Guba's looping script, there's one mistake, I think:
fire1 setpos (getpos chopper1) <== getpos chopper 1 must be between ().