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Author Topic: Transporting and para-dropping objects by David Berka 1.0  (Read 467 times)

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Offline GomerPyle

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Hi all.

I have tried this script for a while now. But i cant make the helo drop the object.

Can anyone plz make me a tuturial of how to make this work.

You can read the details about it here: The script you are looking for is on the bottom.

http://www.ofpec.com/editors/browse.php?browsewhat=2&category=2_4&start=25
« Last Edit: 24 Feb 2003, 17:36:44 by GomerPyle »

Offline macguba

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Re:Transporting and para-dropping objects by David Berka 1.0
« Reply #1 on: 24 Feb 2003, 17:55:03 »
GomerPyle, tell us more about the problem.    At what stage does it go wrong?    What happens?       The more you tell us, the more we can tell you. ;)

The author has basically included a tutorial already.    Are parts of it unclear?

Have you created and named the vehicles correctly and written

release1=1

in the on activation field of the appropriate trigger or waypoint?   Or is that part of the problem?
Plenty of reviewed ArmA missions for you to play

Offline GomerPyle

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Re:Transporting and para-dropping objects by David Berka 1.0
« Reply #2 on: 24 Feb 2003, 18:11:14 »
Yes.

Everything is working as it should except the drop did not work.

I have:

heli called: ammosupport
ammocrate called: ammo
chute called: chute

Got this in the init of the heli:

[ammosupport, ammo, chute] exec "helidrop.sqs"

And i got a move waypoint with this in "On Activation" : release1=1

But it still wont drop the ammocrates...

Is there anything else i need?

PS: The place it fails is when the cargo/object should be dropped.....
« Last Edit: 24 Feb 2003, 18:17:56 by GomerPyle »

Offline GomerPyle

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Re:Transporting and para-dropping objects by David Berka 1.0
« Reply #3 on: 24 Feb 2003, 18:26:32 »
I was wondering about one thing.

Is the "release1" variable default to the heli on startup when you have this
[ammosupport, ammo, chute] exec "helidrop.sqs"
or do you need to set it to be a variable of that helicopter somewhere????
« Last Edit: 24 Feb 2003, 18:26:48 by GomerPyle »

Offline GomerPyle

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Re:Transporting and para-dropping objects by David Berka 1.0
« Reply #4 on: 24 Feb 2003, 19:49:17 »
I made it work. Had to use trigger. Could not be done the way it was described using a waypoint.......