Home   Help Search Login Register  

Author Topic: Armored Warriors (look here for my screenshot)  (Read 1896 times)

0 Members and 1 Guest are viewing this topic.

SpecOpWarrior

  • Guest
Armored Warriors (look here for my screenshot)
« on: 22 Feb 2003, 15:21:39 »
Finally, they are complted...


They now await custom animations, and will be used for my first aim to get a perfect 10 score here in OFPEC (i'm not giving up)

Here is 2 screens...





50 knights polygon count equals as much as 1 AH1 in those screenshots

Yes, you heard me...

I say again, 50 knights= AH1  (polycount)
« Last Edit: 22 Feb 2003, 15:23:19 by Spec Op 9 »

Baphomet

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #1 on: 23 Feb 2003, 02:57:03 »
Woah.  :o

What exactly are you doing this for? Are those working addons or just ambient objects?

It certainly looks... epic in scale. If only ofp could support combat on that scale. Without the framerate going into the basement that is.

SpecOpWarrior

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #2 on: 23 Feb 2003, 07:46:01 »
These addons will be for my Age Of Endings mission I will be releasing.

I am also making these units for--- I can't say it because this topic will be locked on instant ;)   But lets just say a mod team that involves stormtroopers...


They will not be exactly static objects,  they will move around, but will be harmless...(some of them)

Others will have Crossbows (given the LAW properties, only without EOC)
also, I am hoping that I can go beyond the (60 per side) marking..

I will do this, possibly by putting these units in "Support"



About the slowdown tidbit... people look at this screenshot and say
(yeah right, you wish)

So, I am going to release a little video, with these troops to tell them
(yeah right, I told you)  ;)

SpecOpWarrior

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #3 on: 23 Feb 2003, 07:48:55 »
Ohh yeah, in the video I am making,

NOW ;) ,

There MIGHT be a few more than what you see in that screenshot.

A few things: Make sure your visibility is DOWN all the way
                      Your Detail can be up all the way if you wish

OK, onto that video...

SpecOpWarrior

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #4 on: 23 Feb 2003, 09:01:38 »
OK fellas, here she is...

This is used for AVERAGE powered computers!

All of you people with a crapy piece of sh*t will have a low low low rez troops....

Here she blows...
http://uploads.the-spectrum.org/Knights%20Demo.zip

mooncaine

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #5 on: 25 Feb 2003, 23:10:00 »
If I understand what kind of stormtrooper you're making, you should have them explode when dying, spewing fragments that might take down a buddy or two. I mean, there must be some reason why, when you see 'em get shot in movies, one gets hit and two or three fall. ..... :o)

These addons will be for my Age Of Endings mission I will be releasing.

I am also making these units for--- I can't say it because this topic will be locked on instant ;)   But lets just say a mod team that involves stormtroopers...


They will not be exactly static objects,  they will move around, but will be harmless...(some of them)

STGN

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #6 on: 03 Mar 2003, 10:58:09 »
thats sinsane you are crasy. :o :o :o :o :o :o (hope my spelling is right)
STGN

Uberminch

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #7 on: 03 Mar 2003, 19:42:14 »
Good God.... :o....what about the opposing army?



PBA12511

  • Guest
Re:Armored Warriors (look here for my screenshot)
« Reply #8 on: 06 Mar 2003, 01:28:13 »
From what I heard specop, wolfsbane gets mad at the reviewers if they give a missions a 9, he aint letting anyone get a 10, sorry specop.

Offline Kuro

  • Former Staff
  • ****
  • 2./FschJgBtl 251 Green Devils
    • VBS2 Mission Download Site
Re:Armored Warriors (look here for my screenshot)
« Reply #9 on: 10 Mar 2003, 05:27:38 »
Hi,

8 is difficult, 9 is very difficult, 10 is very, very, very difficult but possible. Well what is necessary for a 10 ? Of course no bugs, a perfect mission idea and a perfect implementation. All mission makers out there, try it.

Greetings
Kuro

P.S. A small note from a hard working mission reviewer (there are other weapons than the MP5 and there a other roles than Black Ops in OFP)