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Author Topic: keep from gettin blowd up!  (Read 769 times)

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dustin

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keep from gettin blowd up!
« on: 21 Feb 2003, 21:39:28 »
Is it possible to enter an enemy vehicle and not be a target to enemy forces?
« Last Edit: 21 Feb 2003, 21:39:51 by dustin »

Offline macguba

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Re:keep from gettin blowd up!
« Reply #1 on: 21 Feb 2003, 21:46:24 »
You're a target for the enemy whether you're in a vehicle or not.

If you want a unit to be not a target for any reason, the code you need is

unit1 setCaptive true

when you want the bad guys to shoot at him again, use

unit1 setCaptive false

Depending on exactly what you want to achieve you can combine this with other commands:  for example if you wanted a loon to be setcaptive true when he was in a particular vehicle you could create a trigger, set to repeatedly

condition:   unit1 in UAZ1
on activation:   unit1 setcaptive true
on deactivation:  unit1 setcaptive false

Does that help?

If you were looking for a gameplay tip (rather than an editing one) then you're in the wrong place:  head over to the official forums at www.flashpoint1985.com
Plenty of reviewed ArmA missions for you to play

Offline macguba

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Re:keep from gettin blowd up!
« Reply #2 on: 22 Feb 2003, 11:57:27 »
Double post.   All replies here.
Plenty of reviewed ArmA missions for you to play