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Author Topic: Setting a trigger to destroy an object  (Read 592 times)

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MattTheJew

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Setting a trigger to destroy an object
« on: 19 Feb 2003, 17:01:35 »
I want to set two triggers on my map - one over the NATO base and the other over the Russian base.  I want it to act in the manner in which when an enemy unit enters this area the unit is destroyed.  I can't seem to get this to work.  
I tried using:
(thislist select 0) setdammage 1
but maybe I'm just being a jackass and missing something here.  I'd appreciate any help.


Offline macguba

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Re:Setting a trigger to destroy an object
« Reply #1 on: 19 Feb 2003, 18:36:34 »

maybe its

" _x setdammage 1" foreach units thislist

or something.    You have to have the activation box set to the correct thing, say West present if you want to kill West units.
Plenty of reviewed ArmA missions for you to play