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Author Topic: Camcreated missiles?  (Read 453 times)

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O Neil

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Camcreated missiles?
« on: 18 Feb 2003, 08:02:10 »
Hey

Is it possible it cam-create a missile? ie, an hellfire?
Sorry if I'm talkin about something completely different.

O Neil ;)

PS: I have 1.46
PS: I know how to camcreate bombs at least ;)

Offline dmakatra

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  • Better known as Armsty
Re:Camcreated missiles?
« Reply #1 on: 18 Feb 2003, 08:26:24 »
check out ed. depot and then scripts. There should be a script called "SAMs guided missile script" or somethin like that. Check that out.

O Neil

  • Guest
Re:Camcreated missiles?
« Reply #2 on: 18 Feb 2003, 08:57:09 »
I've seen that script, it didn't work for me.

O Neil ;)

Offline Artak

  • The old beanbag shaker
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Re:Camcreated missiles?
« Reply #3 on: 18 Feb 2003, 09:42:31 »
I remember camcreating maverics a while back. You should just find out the hellfire's string name and voilá
Not all is lost.

frank

  • Guest
Re:Camcreated missiles?
« Reply #4 on: 18 Feb 2003, 15:20:34 »
a command like:

_missile = "AA" camcreate [_x, _y, _z]

can be used but the spawned missile will shoot off at bearing 0,
you can use "setdir" to set its direction, but they are hard to minipulate, does anyone know if there is a comand that will make it lock on, like it does in the game?