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Author Topic: How to?  (Read 1021 times)

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darthvinny

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How to?
« on: 17 Feb 2003, 19:39:47 »
Hey peepz,
Sorry for such a newbie question but,
I recently downloaded the helidust script from vektor boson and i just can't get it to work? Can anyone help me with it? Where should i put all the files?

Thx,
Vinz

Pandoz

  • Guest
Re:How to?
« Reply #1 on: 17 Feb 2003, 21:36:55 »
first of all...never worry about asking "newbie" questions...everyone is new to something at one point in time and we all need to ask questions in order to become the best.

Also i have not downloaded this script yet since i dont need it...but is there a readme or example mission or something?

darthvinny

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Re:How to?
« Reply #2 on: 18 Feb 2003, 00:03:22 »
Thx,
There was a readme but it didn't say anything about installation.

Greetz

Offline Ranger

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Re:How to?
« Reply #3 on: 18 Feb 2003, 18:18:32 »
I looked at the readme.txt, and you're right.  It doesn't explicitly tell you where to put the files.  However, you can deduce that the files go within your mission's folder, within their own sub-folder "effects".  However, there is no reason that you cannot simply place the files in the mission's folder directly without the subdirectory.

Note that all scripts to be used within a mission must be placed in the mission's directory (folder), although they can be within subdirectories.  So, for future reference, if you download any other third-party scripts that don't specify where to put the scripts, simply put them in your mission's directory.
Ranger

darthvinny

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Re:How to?
« Reply #4 on: 18 Feb 2003, 19:09:26 »
well, i put it in my users/missions folder, but when i want to start the mission on desert island it doesnt work. Do i need any other scripts or something?

darthvinny

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Re:How to?
« Reply #5 on: 18 Feb 2003, 19:17:04 »
'(getpos _this select 2) < 20 && speed _this < 80 && isEngineOn /number sign/_this': Error Unknown operator _this

This is the error on the top of the screen

Offline Ranger

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Re:How to?
« Reply #6 on: 20 Feb 2003, 18:57:10 »
So, what are you doing to execute the script?  According to the readme.txt, you are supposed to use one of the following lines depending on the island:

myHelicopter exec "effects\heli_dust.sqs"   (sand like effect)
myHelicopter exec "effects\heli_dust2.sqs"  (desert island sand effect)
myHelicopter exec "effects\heli_dust3.sqs"  (grass effect)
myHelicopter exec "effects\heli_dust4.sqs"  (concrete/dust effect)

Naturally, change myHelicopter to whatever name you gave your helicopter.  Also, if you didn't put the effects in the effects directory, but instead put it directly in your mission directory, then leave out the effects\ part of the above code.

If you didn't specify the myHelicopter, then that's your error.

Actually, it looks to me that the code in the script would work better if you put ( ) around the getPos _this.  E.g.:

@((getpos _this) select 2) < 20 && speed _this < 80 && isEngineOn _this
Ranger

headshot_snipe

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Re:How to?
« Reply #7 on: 20 Feb 2003, 21:10:52 »
er... sorry about this post, but where can you get those effects because i didnt get any effects when i downloaded the file off ballistic studios.

anyone know where i can get a good version?

cheers