I'm currently building a singleplayer mission, and in one part of this mission the player (who is not at the time part of any group) drives a car (civilian car, if it matters) to the location of a bunch of grouped soldiers, where he joins that group (under an AI commander). The group then has a waypoint to board another car, but the AI commander for some reason always orders the player to get in the car he came in and everyone else to board the right car. I noticed that this only occurs if the player has been in his own car before - I tried placing another car next to the car the group is supposed to board and placing the player nearby (so he doesn't have to ride a car to get to the group), and everything works fine, but if the player hops into the "wrong" car and gets out, and then joins the group, the commander will make him get into his old car. This is a considerable problem for me because I really need everyone to be in one car (otherwise the mission won't work right). Is there any way to force the entire group to board the same car, without the commander making the player get into some other car while everyone else rides off without him?
Eater.